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Implementing REST APIs in C++ with POCOPRO Remoting

Starting with the 2016.1 release of the POCOPRO frameworks a new feature has been added to the Remoting NG toolkit that makes it easy to implement RESTful web services in C++. Remoting NG is a distributed objects and web services framework for C++, based on annotated C++ class definitions and a code generator. Remoting NG […]

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Posted in C++, Remoting
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CppCast featuring macchina.io

The April 7, 2016 episode of CppCast has an interview with me talking about macchina.io, C++, embedded development and the Internet of Things.

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Posted in C++, Internet of Things, macchina.io

IoT with C++ in German iX Magazine Special Issue

The German iX magazine new special issue on IoT development (“iX-Developer-Sonderheft: Entwickeln für das Internet der Dinge”) contains an article written by me about IoT development with C++. You can find the announcement (in German) here. You can order the special issue (paper or e-paper) here. The DVD that comes with the issue also has […]

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Posted in C++, Internet of Things

macchina.io at Global IoT Day Event Vienna

Günter Obiltschnig gave a talk titled Building IoT Applications With macchina.io And Tinkerforge at the Vienna Global IoT Day Event where he gave a quick introduction to both macchina.io and Tinkerforge, and then demonstrated how to build an application that collects various sensor measurements, visualizes them on a local website and performs various actions, such […]

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Posted in C++, Internet of Things, macchina.io

Prevues of Coming Attractions: Macchina.io

Macchina.io is the new name for our IoT Framework which we’ve announced some time ago. A few weeks ago, at the Sierra Wireless Developer Day in Paris, we presented a demo of the current state of the project. Apart from our existing C++ toolkits — the POCO C++ Libraries at the core, the Open Service […]

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Posted in C++, Internet of Things
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The IoT Framework

Over the past few months we have been quite busy working on our newest product which we call the “IoT Framework”. In a nutshell, the IoT Framework contains everything needed for building software for Internet of Things-enabled devices. Of course the framework is based on our existing C++ toolkits, most notably the POCO C++ Libraries. […]

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Posted in C++, Internet of Things, my-devices.net, OSP, POCO C++ Libraries, Remoting, UPnP

Connecting a JavaScript Web Application to a C++ Backend With Remoting NG and JSON-RPC

Applied Informatics Remoting NG 2013.2 contains a new JSON-RPC transport that implements the JSON-RPC 2.0 protocol. JSON-RPC is a stateless, light-weight remote procedure call (RPC) protocol using JSON as serialization format and HTTP or WebSockets as transport. This can be used to make a JavaScript web application talk to a C++ backend, RPC-style, by simply […]

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Posted in C++, Remoting
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POCO, iostreams, Windows CE and DLLs

Since release 1.4.0, the POCO C++ Libraries support Windows CE (or Windows Embedded Compact). Except for a few minor restrictions due to a lack of support for them in Windows CE, POCO works quite well on Windows CE 5.0 or later. However, there is an interesting issue that results from the combination of having classes […]

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Posted in C++, POCO C++ Libraries
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Software For The New Internet Of Things

The Internet of Things, also referred to as Industrial Internet, or Internet of Everything, is one of the major industry trends of 2013. Interestingly, as some may remember, it was also a buzz phrase a few years ago, back then referring to then trendy RFID technology. RFID never really lived up to the expectations, though. […]

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Posted in C++, Internet of Things
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